Life-size games

he public space is dreaming. By its untapped size, its accessibility and its urban vibrancy, we find an extraordinary potential for appropriation that can be transformed into a great playground. It is this desire and opportunity to appropriate the public space that provides much of its vitality. And more particularly, it is often by gamification

Gamification of libraries

On April 3, I gave a talk on the development of critical thinking through online games as part of the colloquium – Around the Adult of Tomorrow: Developing the Child Philosopher and Criticism by Children’s Literature in the Society of Tomorrow know . It is with great pleasure that I present to you the modified

The end of Ludicité

After a few months of reflection, I announce the end “surprise” blog Ludicité. But, do not cry too fast! The web adventure continues on the new website of L’Arène des Libraries de Montréal . This new platform will make it possible to write more often about play culture, gamification and games in libraries. Moreover, with