Readers and players

Relationships between literature and video games To understand the potential role of video games in cultural institutions, we must also see its complementarity with other media that are already well established. Among these, cinema , literature and comics feed to meet different clienteles and needs. In the cultural industry, this diversity of media is already

Board Games and Public Libraries

This week, I propose a real headache:¬†what is the place of board games in public libraries? Since the inauguration of the first Canadian libraries in the early eighteenth century, board games have been present in clubs attached to libraries or offering some copies of games.¬†These “collections” relied mainly on abstract games: puzzle, failure, bridge, Scrabble,

Serious games, part I

Concept and history Finally, my first article on serious games … you know, this article that you postpone by saying that it’s too big, too dense to do it justice … well this is it. be indulgent When I heard about serious games for the first time, I first thought of a pseudo-marketing invention that

Librarian humor

During the last issue of Argus , many of the collaborators participated in the creation of a timeline … that some would dare to call humorous. On the other hand, for the common good, for the financial independence and reputation of this professional magazine, only a part of it has been published. Others (sneaky) would