Glossary for games in libraries: 21 definitions

I have often been in the last few weeks discussing video games in libraries and being limited by the complex jargon of the field.

So I decided to save (again) the situation by developing a short lexicon to better understand the basics of video games.

The ba-ba video games
Games on consoles Video games using a console (ie: Wii, PS3, Xbox360, etc.) to play on a TV or projector.
PC Games Video games using a computer (ie: Mac, Windows, Linux, etc.) to play on a computer screen.
Online video games Games accessible via the Internet including games on cell phones, tablet games, web browser games, etc. Not to be confused with online multiplayer video games.
Online multiplayer video games Games that offer interaction with other players via an Internet connection.Several platforms are available to develop this interaction: Steam, XboxLive, Playstation Network.
Massively multiplayer video games online Video games focused exclusively on its online interaction. Frequently called MMO (or MMORPG) for Massive Multiplayer Online (Role-Playing-Game, if it’s an online role-playing game). World of Warcraft is the best-known example.
Video games in the clouds Video games using an adapter (ie: OnLive) to play on external servers. The player communicates the movements of his controller that are transmitted on powerful servers externally. These transmit the audiovisual on the TV player.
Games on web browsers Video games using a web browser often via Flash applications to be played over the Internet .
Play area Space reserved for video games in a library.


Collection type in library
Ready Collection of video games borrowed by users for consultation outside the walls of the library.
On-site consultation Collection of video games including media material used inside the library with free access for users.
Animation A collection of video games including material supports for occasional animations with the aim of bringing groups of users into libraries.


Type of animation activities
Free evening Activity where players have free access to video games during a given period.
Animation evening Activity where players have access to video games selected by the animator during a given period.
tournaments Activity where players interact through a competition often to win prizes. This type of activity allows multiple players to participate with only one console and one screen.
intergenerational Activity where several generations participate in video games. The participants socialize and exchange their experiences during this period.


Goal type of video games
gamification A method of using video game mechanics in naturally non-playful applications. Also, subtitle of this blog.
Entertainment Software Rating Board ( ESRB ) Body assigning a classification of video games to accessibility level by age (E: Everyone, T: Teen, M: Mature and A: Adult Only)
Mature games Category of video games reserved for a clientele aged 17 and over according to the ESRB classification.


Games classification
Movement games Type of games become popular at the launch of the Wii and uses the movement of the body or the controller to control the game.
Shooting Games in the first person Type of games where the camera is in the eyes of the main character and where the objective is to shoot at targets. This type of games is characterized by its violence.
Serious games Category of video games used for purposes other than entertainment including education, therapy and sensabilization. They are almost exclusively available on web browsers.
Casual games Category of video game intended for a very wide audience with a simpler gameplay and requiring less time to its players. They are frequently found on web browsers, but also on cell phones and consoles. Farmville, Tetris and Solitaire are in the best-known examples.

Not the most exciting articles, but an interesting starting point,
Thierry Robert

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